Character creation is the first step you need to take before you can enter the Zone. There, you will select your class, difficulty, and starting location.
Selecting a class is an important choice, as it's what dictates your appearance, starting cash/items, debt, and attributes.
As of version 0.14.3 of the alpha demo, these are the available classes:
Class | Pronouns | Starting cash | Debt | Attributes | Starting items |
---|---|---|---|---|---|
Castaway | They/them | 0$ | 3448575$ | None | Lighter, bill of debt |
Wanderer | He/him | 23$ | 3015220$ | Weird Luck | Expedition light armour, duffel bag, note from Ray |
Veteran | He/him | 350$ | 2670450$ | Steady Aim, Lingering Trauma | Rebel fatigues, bandage, MRE, 14× 5.6mm FMJ, PK-52 scout rifle, Revolutionary army: orders |
Assassin | She/her | 64$ | 5205480$ | Sneaky, Brawler, Hemophilia | Cat suit, rondel knife, black market flyer |
Artificer | She/her | 521$ | 7109275$ | Eather Affinity, collector, Hunger | Field research coat, 6× .45 ACP, snub-nose revolver |
Wretch | They/them | 0$ | 9999999$ | Intense Personality, Nudist, Thin Skin | Nothing |
Additionally, there is a random option that gives you a random name and backstory, attributes, and a duffel bag with random gear inside.
This choice is the most important, as it will determine what happens when, not if, you die.
Alongside the pre-made difficulties, there is also a “custom” choice that allows you to change any of these settings:
Additionally, the extraction respawn type has these additional settings:
The following tables list the premade difficulties in the game as of alpha version 0.14.6. As all of them have the “Save on level transition” setting enabled in that version, it won't be shown as a column.
Difficulty | Perma-death | Replenish loot | Lock save slot |
---|---|---|---|
Mercy | No | Yes | No |
Perma-death | Yes | No | Yes |
Difficulty | Replenish loot | Lock save slot | Keep items on death | Fail contracts on death | Lose item slot each death | Drop remaining loot |
---|---|---|---|---|---|---|
Expedition | Yes | Yes | 5 | Yes | No | Yes |
Scavenger | No | Yes | 0 | Yes | No | Yes |
9 lives | Yes | Yes | 9 | Yes | Yes | No |
The following starting locations are available: