Table of Contents

Character creation

Character creation is the first step you need to take before you can enter the Zone. There, you will select your class, difficulty, and starting location.

 A screenshot of the character creation screen, showing the default Castaway class.

Class

Selecting a class is an important choice, as it's what dictates your appearance, starting cash/items, debt, and attributes.

As of version 0.14.3 of the alpha demo, these are the available classes:

Class Pronouns Starting cash Debt Attributes Starting items
Castaway They/them 0$ 3448575$ None Lighter, bill of debt
Wanderer He/him 23$ 3015220$ Weird Luck Expedition light armour, duffel bag, note from Ray
Veteran He/him 350$ 2670450$ Steady Aim, Lingering Trauma Rebel fatigues, bandage, MRE, 14× 5.6mm FMJ, PK-52 scout rifle, Revolutionary army: orders
Assassin She/her 64$ 5205480$ Sneaky, Brawler, Hemophilia Cat suit, rondel knife, black market flyer
Artificer She/her 521$ 7109275$ Eather Affinity, collector, Hunger Field research coat, 6× .45 ACP, snub-nose revolver
Wretch They/them 0$ 9999999$ Intense Personality, Nudist, Thin Skin Nothing

Additionally, there is a random option that gives you a random name and backstory, attributes, and a duffel bag with random gear inside.

Difficulty

This choice is the most important, as it will determine what happens when, not if, you die.

Alongside the pre-made difficulties, there is also a “custom” choice that allows you to change any of these settings:

Additionally, the extraction respawn type has these additional settings:

The following tables list the premade difficulties in the game as of alpha version 0.14.6. As all of them have the “Save on level transition” setting enabled in that version, it won't be shown as a column.

Load save

Difficulty Perma-death Replenish loot Lock save slot
Mercy No Yes No
Perma-death Yes No Yes

Extraction

Difficulty Replenish loot Lock save slot Keep items on death Fail contracts on death Lose item slot each death Drop remaining loot
Expedition Yes Yes 5 Yes No Yes
Scavenger No Yes 0 Yes No Yes
9 lives Yes Yes 9 Yes Yes No

Starting location

The following starting locations are available: