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items:artifacts

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Artifacts

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This page is a work in progress.

Artifacts are some of the rarer items in Project Silverfish, but they make up for it by giving you either active powers or passive effects. They can be found in the wild, in dungeons, or as rewards in red chests and artifact crates.

There are three categories of artifacts:

  • Active: those artifacts need to be equipped, and usually require some eather to grant you an active effect.
  • Consumable: artifacts in this category need to be used from the inventory like other consumables. They do not consume eather to activate.
  • Passive: those artifacts simply need to sit in your inventory to work. Some of the effects they provide can stack. See the passive effects page linked above for more information.

Active artifacts

Artifact Effect Eather cost Weight (kg) Value ($) Additional notes
Familiar Totem Summons a friendly Notdeer. 100 0.65 4000 None
Friend Maker Wand Causes the target to become loyal to the faction you have the most reputation with. 50 0.4 3500 Cannot be used on enemies that are fighting
Regression Matrix Allows you to save a location and teleport to it later. 100 1.0 9000 Hold the weapon aim button to set the location, and hold the fire button to teleport. Setting a location doesn't cost eather.
Skeleton Key Opens any pickable door instantly. Equal to lock difficulty. 0.05 12000 None
Stop Watch Slows down time and quadruples your speed 15 0.3 7000 The effect can be cancelled by using it again.

Consumable

Artifact Effect Weight (kg) Value ($) Additional notes
Blue Tesseract Teleports you to the last bed you slept at. 1.0 500 None
Purple Tesseract Random tesseract effect. 1.0 2000 None
Red Tesseract Summons a random strong enemy. 1.0 1500 None
Green Tesseract Creates several low-value items including medical supplies, ammo, and consumables 1.0 1200 None
Gold Tesseract Creates a random high-value item 1.0 5000 None
Blue Mushroom Slows down time and quadruples your speed, restores 5 food 0.12 240 None
Stardust Transports you to Exchange for 90 seconds. 0.1 200 None
Fruiting Stardust Transports you to Exchange for 180 seconds. 0.3 500 None
Glow-Sprout Restores 100 health, 100 regen, and 100 hunger 0.2 150 None
Singularity Bomb Creates a powerful singularity when thrown. Not destroyed after use. 1.0 3000 None

Passive

Artifact Effect(s) Weight (kg) Value ($) Additional notes
Amber Manifold Speed Boost 0.1 2500 None
Anti-toxin Pollyp Poison Resistance 0.4 5200 None
Arc Wardstone Arc Reflex 0.3 5000 None
Caustic Wardstone Acid Bleed 0.3 8000 None
Charismatic Gem Confident Lie, Haggler 0.3 2400 None
Clump of Hard-light Sneaky, Gun Shy 0.01 7500 None
Corvo Skull Steady Aim 0.3 5000 None
Crucible Volatile 0.8 8500 None
Dandylion High Jump 0.0 4500 None
Dragon Spine Fire Resistance 0.3 4800 None
Evil Eye Ring Intimidation 0.05 2300 None
Failed Conduit Intense Personality 0.6 2700 None
Fatty Lymphatic Cell Gourmand 0.2 3000 None
Fire Starter Fire Starter 0.4 4000 None
Glass Heart Regen Boost 0.5 4500 None
Greedy Hand Lucky Looter, Hunger 0.15 2500 None
Hard Shell Hard Skin 0.3 6500 None
Incendiary Wardstone Spontaneous Combustion 0.3 5000 None
Lightning Rod Lightning Rod 1.0 15000 None
Luftballon None -5.0 3000 None
Meteor Meteor 1.0 3400 None
Resistor Arc Resistance 0.3 4500 None
Red Root Sample Hydrophobic 0.5 200 None
Slim Fish Acid Resistance 0.2 6000 None
Stelarite Scapular Swift-Paw 0.3 3500 None
The Black Stone Lodestone, Hunger, Intense Personality, Thin Skin, Lingering Trauma, Hemophilia, Bad Swimmer, Hydrophobic 5.0 0 Cannot be sold. If dropped or stored, returns to your inventory.
Urchin Brawler, Thin Skin 0.7 3000 None
Voltaic Spire Blast Resistance 3.0 8400 None
Whispering Worm Familiar Mindful Whispers 1.5 4500 None
items/artifacts.txt · Last modified: 2024/11/09 10:51 by williamjcm