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passive_effects

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Passive effects

Passive effects are effects that are available either as part of your character's starting attributes (see the class section of the character creation page) or from a variety of passive artifacts.

Name Effect
Brawler Increases melee damage dealt.
Collector Increases the probability of finding artifacts.1)
Eather Affinity Reduces eather consumption.
Fire Starter Melee weapons have a chance of setting targets on fire.
Hemophilia Health items are less effective.
Haggler Gives a discount when buying at shops.2)
Hunger Increases hunger rate.
Intense Personality Reputation changes are multiplied by 1 + <number of stacks>.
Lingering Trauma Can't fully recover from mental fatigue.3)
Meteor Generates an explosive blast instead of taking fall damage.
Nudist Increases agility when not wearing armour.
Sneaky Additional bonus to stealth when crouched.
Speed Boost Increases your speed by 10%.
Steady Aim Reduces weapon sway.
Thin Skin Damage received is increased.
Weird Luck Probability curves are flatter.
1) , 3)
Needs testing for specifics.
2)
Needs testing for the discount amount, and how it stacks
passive_effects.1729699231.txt.gz ยท Last modified: 2024/10/23 18:00 by prodirus