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passive_effects

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Passive effects

Passive effects are effects that are available either as part of your character's starting attributes (see the class section of the character creation page) or from a variety of passive artifacts.

Name Effect Stackable
Brawler Increases melee damage dealt. Yes
Collector Increases the probability of finding artifacts.1) Unknown
Eather Affinity Reduces eather consumption. Unknown
Fire Starter Melee weapons have a chance of setting targets on fire. Unknown
Hemophilia Health items are less effective. Yes
Haggler Gives a discount when buying at shops.2) Yes
Hunger Increases hunger rate. Yes
Intense Personality Reputation changes are multiplied by 1 + <number of stacks>. Yes
Lingering Trauma Can't fully recover from mental fatigue.3) No
Meteor Generates an explosive blast instead of taking fall damage. No
Nudist Increases agility when not wearing armour. Unknown
Sneaky Additional bonus to stealth when crouched. Yes
Speed Boost Increases your speed by 10%. Yes
Spontaneous Combustion Sometimes, upon taking damage, a massive fireball erupts out of you. Unknown
Steady Aim Reduces weapon sway. Yes
Thin Skin Damage received is increased. Yes
Weird Luck Probability curves are flatter. Unknown
1) , 3)
Needs testing for specifics.
2)
Needs testing for the discount amount, and how it stacks
passive_effects.1729702402.txt.gz ยท Last modified: 2024/10/23 18:53 by williamjcm