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regions:crossroads

Crossroads

The crossroads is one of the first areas the player visits, after the Observatory. It connects to most of the game world, and is the location of several quests. It also has an entrance to the Cistern.

The region is populated by zombies and squads of freelancers and insurrectionists. Rarely, squads of revolutionaries will also wander in.

In clockwise order, starting from the north, it connects to Dead Bridge, M35 North East, Goldwood Forest, the Observatory, Flood Plains, the Depot, and Black Lake.

Dock A

A large warehouse along the goldwood river. On its upper level, there is a wrench guaranteed to spawn behind a locked door, which can be used for the contract Broken Wrench.

On the north side of the warehouse, in the water, there's a tunnel leading to the entrance of the Cistern.

Scrap Depot

A junkyard full of garbage and rusting metal. In the contract Signal Jammer: Crossroads, the signal jammer will always spawn in this area.

Farmhouses

In the northeast are several locked farmhouses. These locks can be picked, or the doors can be broken with a strong melee weapon. Alternatively, the Strange Junk Shop occasionally sells the farmhouse key. Across the road, behind a building, is an eather pump.

One of these farmhouses has a note in it, which is needed for the contract Missing Contact. The note hints towards the nearby field - there, between a rock and a stick, you can dig up a package containing Stardust and a Glow-Sprout

Water Lock

In the southeast is a water lock for ships, which is a potential spawn point for players using randomized spawn locations. The contract Crossroads Dead Drop places the dead-drop in this area.

regions/crossroads.txt ยท Last modified: 2024/10/23 19:39 by williamjcm